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Designing Gestural Interfaces: Touchscreens and Interactive Devices

Designing Gestural Interfaces: Touchscreens and Interactive Devices
Author: Dan Saffer
Publisher: O'Reilly Media, Inc.
Category: Book

List Price: $49.99
Buy New: $35.28
You Save: $14.71 (29%)



New (29) Used (3) from $35.28

Rating: 3.5 out of 5 stars 3 reviews
Sales Rank: 31157

Format: Illustrated
Media: Paperback
Pages: 268
Number Of Items: 1
Shipping Weight (lbs): 1.2
Dimensions (in): 9.1 x 7 x 0.8

ISBN: 0596518390
Dewey Decimal Number: 005
EAN: 9780596518394
ASIN: 0596518390

Publication Date: December 3, 2008
Availability: Usually ships in 1-2 business days
Shipping: International shipping available
Condition: Brand New. Delivery is usually 5 - 8 working days from order, International is by Royal Mail Airmail

Editorial Reviews:

Product Description
If you want to get ahead in this new era of interaction design, this is the reference you need. Nintendo's Wii and Apple's iPhone and iPod Touch have made gestural interfaces popular, but until now there's been no complete source of information about the technology. Designing Gestural Interfaces provides you with essential information about kinesiology, sensors, ergonomics, physical computing, touchscreen technology, and new interface patterns -- all you need to know to augment your existing skills in "traditional" web design, software, or product development. Packed with informative illustrations and photos, this book helps you: Get an overview of technologies surrounding touchscreens and interactive environments Learn the process of designing gestural interfaces, from documentation to prototyping to communicating to the audience what the product does Examine current patterns and trends in touchscreen and gestural design Learn about the techniques used by practicing designers and developers today See how other designers have solved interface challenges in the past Look at future trends in this rapidly evolving field

Only six years ago, the gestural interfaces introduced in the film Minority Report were science fiction. Now, because of technological, social, and market forces, we see similar interfaces deployed everywhere. Designing Gestural Interfaces will help you enter this new world of possibilities.


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